I played Xenolanguage at Gamicon Bromine. It’s Arrival the RPG.
You’re a member of a team, translating an alien language. The core question is, “How will we and our relationships change?” - not, “Will we succeed?” The game is quite emotionally evocative.
An ordered “story deck” of cards paces the plot. A Ouija board with alien symbols is the centerpiece. There are many character archetypes, relationships, and alien symbols to choose from. It’s essentially GMless.
I don’t think I’ll add it to my collection, but I’m really glad I played. I wonder how the character archetypes and relationships (both on cards) could be integrated into other genres, like fantasy.