Raxus Blackheart

I'm sworn by the Gods of Light to protect the Planesweaver.

copper-black dragonborn paladin, level 4

Prince of Shadows ~ / ~

+4 bodyguard of Doku Death Shadow, black dragon underworld boss of the Shadow Syndicate in Drakkenhall, former bearer of the Archmage's Dream Cleaver

Priestess +

+4 acolyte-repentant under Sister Calcetta, keeper of Hopewell shrine outside the port town of Queensgate where the elf wood meets the Midland Sea, during the years of chaotic and destructive Planestides

STR CON DEX WIS INT CHA
+12 +11 +10 +8 +7 +10
18 16 14 10 8 15
+4 +3 +2/6 +0 -1 +2
Defense

AC 24 | PD 17 | MD 16

HP 61/66

Recoveries 4/8: 4d10+3 (25)

Bold

+1 to defenses vs demon, devil, dragon, or undead (choose at arc start)
immune to fear abilities, any non-damage effects named or described as fear

Dream Cleaver Crown

******recharge 11+, turn a miss against AC or PD into embarrassing fumble, deal LVL damage to attacker (C: 2x LVL, E: 3x LVL)

Unyielding Plate Armor

recharge 16+, don’t drop at 0 HP – keep fighting, but weakened (-4 to all att/def), no death saves. Still die at negative half (C: 3/4 E: full). Quirk: Cold, unsympathetic

Death Domain

+1 to death saves for me/allies

Attack

Force Bolt Longsword

+9 v AC – 4d8+5 (23)

Miss: 4

Bold

+1 melee attack if enemy not engaged with ally
+1 attack vs demon, devil, dragon, or undead (choose at arc start)

Draconic Escalator

+1d6 attack, personal ESC this turn
1x/battle, quick

Smite

+4 melee attack and +13 damage
crit on hit (Evil Way, 1/battle, before rolling spend a nearby ally's recovery)
1x/battle + 3/3 arc, misses are free

Force Bolt

+11 vs. PD – ESCd8 +1

arc/desperate, CQ, quick
Target: a nearby enemy hit with FBL this battle

Heavy Crossbow

+6 v AC – 3d8+2

Miss: 0

Acid Breath

+7 vs PD – 10 acid

1x/battle, CQ, quick

Harmful Hands

4d10+3 unholy

spend recovery
Evil Way, 1x/battle, CQ, quick

Healing

Lay on Hands

close-quarters, 2/2 per arc, quick – Heal self or ally with a touch. I spend recovery. If ally, add x2 Cha mod (at 5th, x4; 8th, x8).

Death Domain

1x/battle, first time a nearby ally is staggered, they immediately heal 5 x LVL HP

Matt's Campaign Notes

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