learning campaign
Arcs: Blighted Reach, 2024-10-18
Act I
We screwed up scoring because we misunderstood Act I setup step 1Q, which establishes a "ghost" 3rd player competing on Ambitions. So the points noted below are wrong. Probably inflated more for me than for MK.
We also didn't double check the objective rules at the beginning of the game and went on memory. We thought we'd both succeeded heading into Intermission. But then we learned we'd both failed. Even playing properly we very well may have failed anyway. Both Fates were tough for a 2 player game.
Fate | Points | |
---|---|---|
Me | Magnate (failed) | 13 |
MK | Partisan (failed) | 5 |
Act II
My Merchant League card--a legacy of Magnate in Act I--scored me a bunch of Ambition wins and points in Act II. MK's Planet-Breaker hammers were all over the map, including in a couple of strongholds with lots of my/Imperial ships. Also, a Crisis outraged Weapons for both of us, which made MK's Fate very hard when Aggression cards were sparse.
We called the game here, both because it was just for learning and the time we had was up and also because of the Mercy Rule (p29).
Fate | Points | |
---|---|---|
Me | Hegemon (succeeded) | 27 |
MK | Planet-Breaker (failed) | 6 |